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Hologram synthesis with fast texture update of triangular meshes

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Abstract

A novel fast method to update the object texture of the triangular mesh hologram is proposed. The angular spectrum of the three-dimensional object represented in triangular meshes is calculated with various predefined spectrum shifts. These shifted angular spectrums are added with appropriate coefficients to synthesize the hologram with arbitrary texture on the three-dimensional object in an enhanced speed.

© 2013 Optical Society of America

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