Abstract
Many early vision and image processing algorithms are characterised by relatively simple processing, dependent on a weighted sum of pixels within a specified surrounding neighbourhood. Many algorithms, as shown schematically in fig. 1a involve a summation over some neighbourhood of radius r where the output depends only on the inputs. Serial processing of such algorithms can be efficiently implemented using pipelined architectures.
© 1995 Optical Society of America
PDF ArticleMore Like This
D. V. Plant, B. Robertson, H. S. Hinton, W. M. Robertson, G. C. Boisset, N. H. Kim, Y. S. Liu, M. R. Otazo, D. R. Rolston, and A. Z. Shang
CFF2 Conference on Lasers and Electro-Optics (CLEO:S&I) 1995
D. R. Rolston, B. Robertson, D. V. Plant, and H. S. Hinton
OMD3 Optical Computing (IP) 1995
C. B. Kuznia, A. A. Sawchuk, and L. Cheng
OMD5 Optical Computing (IP) 1995