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Hologram computation using the radial point spread function

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Abstract

Holograms are computed by superimposing point spread functions (PSFs), which represent the distribution of light on the hologram plane. The computational cost and the spatial bandwidth product required to generate holograms are significant; therefore, it is challenging to compute high-resolution holograms at the rates required for videos. Among the possible displays, fixed-eye-position holographic displays, such as holographic head-mounted displays, reduce the spatial bandwidth product by fixing eye positions while satisfying almost all human depth cues. In eye-fixed holograms, by calculating a part distribution of the entire PSF, we observe reconstructed images that maintain the image quality and the depth of focus almost as high as those generated by the entire PSF. In this study, we accelerate the calculation of eye-fixed holograms by engineering the PSFs. We propose cross and radial PSFs, and we determine that, out of the two, the radial PSFs have a better image quality. By combining the look-up table method and the wavefront-recording plane method with radial PSFs, we show that the proposed method can rapidly compute holograms.

© 2021 Optical Society of America

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Supplementary Material (6)

NameDescription
Visualization 1       Tyranno WRP entire
Visualization 2       Tyranno WRP radial1
Visualization 3       Chess WRP entire
Visualization 4       Chess WRP radial1
Visualization 5       Merry WRP entire
Visualization 6       Merry WRP radial1

Data Availability

Data underlying the results presented in this paper are not publicly available at this time but may be obtained from the authors upon reasonable request.

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Equations (9)

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